Game.



W. STRAIGHT.

GAME.

APPLICATION FILED OCT. 2. I916.

Patented Oct. 8, 1918.

ZLMI III III Inn 5mm? Wk Wm ATTORNEYS i mars mama or WILLARD STRAIGHT,or NEW YORK, 1v. Y., ASSIGNOR. TO LOUIS D. FROELIGK, or new YORK, 1v. Y.

GAME.

Specification of Letters Patent.

Patented Oct. 8, 1918.

Application filed October 2, 1916. Serial No. 123,250.

To all whom it may concern:

Be it known that I, WILLARD STRAIGHT, of New York, in the county of NewYork, and in the State of New York, have invented a certain new anduseful Improvement in Games, and do hereby declare that the following isa full, clear, and exact description thereof.

My invention relates particularly to a game designed to interest andamuse players in problems of war.

The object of my invention is to provide a game which is of such acharacter that it will amuse and educate the players to think about andbe interested in problems involved in warfare. A further object is toprovide a game which may be played with considerable ease, but which, atthe same time, affords a suflicient number of difliculties, and is of asufliciently varied character to require a considerable degree of skill,so that by playing the game the skill of the player may continuallydevelop. In this way the game is of such a characterthat it willcontinue to engage the interest of the players for a long period oftime, notwithstanding the fact that the game may have been played agreat many times.

While my invention is capable of embodiment in many different forms, forthe purpose of illustration I have shown only one form thereof in theaccompanying drawings, in which- Figure 1 is a plan View of a game madein accordance with my invention, and

Fig. 2 is a longitudinal section of the same, taken on line 22 of Fig.1.

In the drawings I have provided a base of fiber or other suitablematerial, which is divided into two parts, 1 and 2, and which has acovering offelt 8, or other suitable material adapted to retain inposition thereon disks 4, with which the game is played. Inasmuch as thecovering of felt 3 connects the two parts 1 and 2-together, it acts as ahinge so that the parts 1 and 2 may be readily folded over each otherwhen the game is not in use. In the upper surface of the base there isprovided a depression 5 representing a stream of water. Over the stream5 there is a bridge 6. The features of the game at the two sides of thestream 5 are the same, and one side alone will, therefore, be describedin detail. At the side of stream 5 there is an elevation 7 which may bedenominated a hill. On the hill 7 there are located blocks 8 having therepresentation of wire entanglements thereon which are situated in frontof earth works 9, and arranged to be placed in different positions inholes 8, according to the skill of the players. Behind the earth works 9there are trenches 10. In the rear of the trenches 10 there is arepresentation of a castle with battlements 11, in which there isindicated a gun position 12. At either side of the castle there arefurther gun positions 13. A road 14 leads from one side of the castlewhich may represent the entrance thereof to the bridge 6. Asrepresenting the entrance to a mine by which the trenches 10 and thecastle 11 may be attacked I may provide a slot 15 of just sufficientsize to hold one of the disks 4.

In the operation of the game, any number of persons from one to six mayplay, using the gun positions 12 and 13 as bases from which to dischargedisks 4 by pressing upon the edge thereof with other disks of the samecharacter. It will be observed that various obstructions are to beovercome in the playing of the game. For example: The stream 5 is anobstruction, which will stop any one of the disks 4, provided it fallsin its course before having crossed the stream. The wire entanglements 8serve a similar function immediately before the' earth works 9. Theearth works 9 provide another similar obstruction or hazard. Finally,the battlements 11 provide the supreme obstruction. These variousobstructions protect various positions which are to be reached by thedisks 4 when discharged in the manner previously described, and thecounting will be made according to the place reached and the difiicultyencountered in reaching the same. The portion of the ground just beyondthe stream 5 will count I; the roadway 14 in front of the Wireentanglements 8 will count II; the portion "of the field at either sideof the castle 11 will count III; the portion of the castle beyond thegun position 12 will count IV; the bridge 6 will count V; the portion ofthe roadway behind the trenches 10 will count VI; the wire entanglements8 will count VII; the trenches 10 will count VIII; the gun positions 13will count IX; the gun position 12 will count X, and the slot 15representing a tunnel for a mine will count XXV. The persons playing thegame will play alternately. If two persons are play ing, one will-occupythe three gunpositions 12 and 13 at one end ofthe board, and the otherperson will occupy the three gun positions 12 and 13 at the other end ofthe board. If four persons are playingeach will occupy one of these samepositions, and if six persons are playing each will again occupy one ofthese several positions. The players may alternate in firing from theopposite sides of the board, and will count according to positionsreached by the disk discharged. If, in the course of the game, one ofthe positions 12 or 13 becomes covered, the player playing from the samecannot count any further until the end of the game. The blocks 8 may beplaced in such a position as in the judgment of the player on the twosides will serveas the best protection.

When the game is not in use it may be folded and the line on which it.is folded is so located that the two battlements 11 will telescope withone another, so that the entire game will occupy as small a position aspossible.

While I have described my invention above in detail, I wish it to beunderstood that many changes may be made therein without departing fromthespirit of my invention.

. I claim:

1. In a game, a base board having on its surface portions depicting incontour a battlefield and fortifications of such battlefield.

2. In a game, a base board having its surface shaped to represent incontour the two sides of a battlefield, portions of such surface havingthe contour of fortifications of such two sides of the battlefield.

8. In a game, a base board having on its surface portions depicting incontour a battlefield and fortifications of such battlefield, and a baseposition from which missiles are to be discharged.

l. In a game, a base board having on its surface opposing portionsshaped to represent fortifications of the two sides of a battlefield,and base position from which a missile is to be discharged respectivelytoward said opposite parts.

' 5. In a game, a base board having on its surface portionsrepresenting, in outline, component parts of a battlefield, and basepositions from which a missile is to: be discharged, said componentparts affording objectives of varying difliculty for said missiles.

6. In a game, a baseboard having on its surface portions representingopposing trenches and base positions from which missiles are to bedischarged toward :said trenches.

7. In a game, a base board having on its surface portions representingopposing trenches and base positions from which missiles are .to bedischarged toward said trenches, and obstructions located between eachof said trenches and the opposing base positions.

8. In a game, a-baseboard having .on its surface portions representingopposing trenches and base positions from which missiles are to bedischarged toward "said trenches, and obstructions located between eachof said trenches and the. opposing base positions, said obstructionsbeing adjustable in position.

.9. In a game, a its surface portions representing opposing trenches andbase positions'from which misbase board having on siles are to bedischarged toward said trenches, and other component parts of. thebattlefield disposed adjacent said: trenches,

and forming objectives of varying difliculty trench and an: obstructionlocated adjacent said trench.

12. In a game, a baseboard having. on

its surface a portion shaped to represent a v trench and a base positionfrom which missiles are to be discharged toward said trench and anobstruction located adjacent said trench, said obstruction being movablein position. 7 I

18. Ina game, a baseboard having its surface irregularly. shaped toprovide objectives of varying degrees of difficulty, and a base positionfrom which missiles are .to be fired at said objectives.

14:. In a game, a base board having on its surface portions shaped to reresent, in outline, component parts of aattlefield, and base positionsfrom which a missile is to be discharged, said component parts affordingobjectives of varying difficulty for said missiles. V 7 V 15. In a,game, a base board. having on'its surface portions shaped .to representopposing trenches and basejpositions from which missiles are to bedischarged toward missiles are to be fired respectively at said 10 saidtrenches, and other component parts groups of objectives. of thebattlefield disposed adjacent said In testimony that I claim theforegoing grerimhles, and foaming (ibjectives of varying I have hereuntoset my hand. 5 i cu ty or sai missi cs.

16. In a game,v a base board having its WILLARD STRAIGHT surfaceirregularly shaped to provide two Witnesses: groups of objectives ofvarying degrees of A. W. FIEDLER, difiiculty, and base positions fromwhich LOUIS D. FRoEmcK.

Copies of this patent may be obtained for five cents each, by addressingthe Commissioner of Patents,

Washington, D. 0.

